Joeys Programme Resources

Joey Scout Program                                

 

Date:

Leader:

Theme: First Aid

 

 

Time

Activity Description

Leader

Equipment

Required:

 

 

 

 

5.45

Opening Ceremony

 

 

Flag.

5.50

Game: Band Aid

 

 

Nothing

6.00

 

Game: Relay

 

Teddies and stretchers

6.10

Game Band aid Relay

 

 

Band  aids

6.20

Talk from Nurse

 

 

6.25

Dialling 000

 

Phone

6.30

 

Passing Messages

 

 

6.40

Closing Ceremony

 

 

Flag.

 

 

Game Play:

 

 

Each Joey Scout has two Band Aids (their 2 hands). When tagged by another Joey they cover the tagged spot with a Band Aid (one of their hands). If they are tagged again on a different spot they cover that with their other bandaid (hand) and then the Joey Scout has no more Band Aids (hands), they sit down.

 

Relay Race

Teddies have been injured and the Joeys have to stretcher them to safety.

 

Band aid Relay

Joey Scouts line up in equal teams at one end of the hall/den.

On ‘go’ the first Joey races up to a Leader/Parent Helper who says where it hurts

(Leaders/Parent Helpers) need to cry out as if in pain and point to the spot where it hurts).

The Joey Scout places the bandaid onto the spot where the Leader/Parent Helper tells them

where it hurts.

Once the Joey Scout puts the bandaid on they return to their group and tag the next Joey

Scout to come up with their bandaid and so on until all have put on a bandaid.

The first team to finish is the winning team (sitting down in a straight line)

 

 

Dialling 000

You will need an old telephone or a toy one. Cub Scouts in a circle are numbered 1 to 6. A

telephone is in the middle. The Leader announces an emergency, e.g. 'There is a fire in an

old house on the corner of High and Maypole Streets' (or well known streets in your area).

Then the Leader calls out a number and Cub Scouts with that number run clockwise around

the circle, back through their places and into the centre. The first there grabs the phone and

dials the emergency number for your area. The Leader acts as the operator and asks which

service is required. The Cub Scout replies and when through must give the details.

 

Passing Messages

Play Chinese whispers